Post by Deleted on Apr 22, 2015 7:12:07 GMT -5
Intera
Abilities
Original Power
Cursed Smoke:
He can breathe out smoke that, if inhaled, cause a person to hallucinate usually nightmare hallucinations. The hallucination differs on how much a person inhales, a large amount will mess with all the senses and have a person feeling, seeing and hearing things that aren’t there. A small amount will only affect a few senses.
Berserker:
When his temper gets the best of him, his strength is increased to the point where he can pick up most things. His smoke becomes more potent and his judgement isn’t the best.
Johnathan without saying has inhuman strength and stamina along with being agile.
Power Gained After Joining The Cult
Peaked human healing:
While a normal cut takes a few days to heal and scar that is not the case for Johnathan. Most wounds he will heals with a day or two leaving no scars but for broken bones that takes a week of two.
Enhanced Senses:
His sense of hearing and sight are above average but his sense of smell is nothing special.
Johnathan gained hyper awareness which he now relies on.
Weaknesses
Body limit:
As strong as Johnathan is he does have limits. His body can only produce so much smoke and he can still feel pain and lose body parts.
The smoke:
He is affected by it just like anyone everyone else, sometimes even worse
Pepper:
When he was human he was allergic to pepper and he still is. If he eats it he can’t breathe, the smoke will be unable to get out and thus it affects him internally, and if he gets it on his skin he will be scratching all day.
Aftermath of Berserker:
Berserker puts a lot of stress on his body and he ends up with something broken or some type of internal injury. He will be sore for a few days.
Electric shocks:
In his past Johnathan went through some things and at the time had to go through so form of electroshock therapy. Now any large electric shock he freezes.
Bio
Age/How Old You Appear: 125 years
Height: 7 ft
Skin color: tan
Flame Location: in his chest
Species: closer to demon than human now
Body Type: lean.
Eyes: Bright blue
Hair: Dark brown
Scars:
Two smalls scars above his right eye, medium scars over his right shoulder and above his hip as well as two small puncture scars on his right shoulder. One large scar running down his chest and a smaller scar on his right pectoral.
Special Physical Attributes:
A marking running down his spine connecting to his tail. His arms are now a dark blue colour the same as his tail.
His flame is in his chest, you can get to it by reopening the scar on his right pectoral.
Clothing:
He prefers the vest and ties combo, other than that its hoodies and jeans.
Family:
Deceased
Quirks:
He goes a few days of not sleeping and always smells like mint. (Sometimes it strong other times it's faint)
Goals:
Be rid of Fumar.
Interests:
reading, music, gardening anything that helps him relax.
Habits:
Eating or smoking mint leaves and playing the harmonica to de-stress, listening to Jinx ramble.
Vices:
Smoking.
What Does Your Room Look Like:
Lives here: With Jinx (and occasionally Star)
Personality:
Johnathan is easy to get along with but is blunt and to the point. Despite being a snarky asshole once you start to form a relationship with him you see that is he actually quite caring. Easiest way to get on his good side is to just show him respect.
Likes:
The harmonica, the violin, games and his mint leaves, his boyfriends.
Dislikes:
Pepper, being forced awake, people thinking they are better than him and big dogs. A childhood fear he cannot shake.
Preferred Food Source:
Human food, but if something has mint he will pick that instead.
Group Dynamics:
Tall asshole who can be nice.
Friends:
Star, Jinx, Winston, Nicoli, Dax , Candledile,
Allies:
see above
Enemies:
Fumar
Rivals:
N/A
Cult Position:
Part of the portal to keep non-cultists away.
How You Joined The Cult:
He did it to annoy Fumar.
Abilities
Original Power
Cursed Smoke:
He can breathe out smoke that, if inhaled, cause a person to hallucinate usually nightmare hallucinations. The hallucination differs on how much a person inhales, a large amount will mess with all the senses and have a person feeling, seeing and hearing things that aren’t there. A small amount will only affect a few senses.
Berserker:
When his temper gets the best of him, his strength is increased to the point where he can pick up most things. His smoke becomes more potent and his judgement isn’t the best.
Johnathan without saying has inhuman strength and stamina along with being agile.
Power Gained After Joining The Cult
Peaked human healing:
While a normal cut takes a few days to heal and scar that is not the case for Johnathan. Most wounds he will heals with a day or two leaving no scars but for broken bones that takes a week of two.
Enhanced Senses:
His sense of hearing and sight are above average but his sense of smell is nothing special.
Johnathan gained hyper awareness which he now relies on.
Weaknesses
Body limit:
As strong as Johnathan is he does have limits. His body can only produce so much smoke and he can still feel pain and lose body parts.
The smoke:
He is affected by it just like anyone everyone else, sometimes even worse
Pepper:
When he was human he was allergic to pepper and he still is. If he eats it he can’t breathe, the smoke will be unable to get out and thus it affects him internally, and if he gets it on his skin he will be scratching all day.
Aftermath of Berserker:
Berserker puts a lot of stress on his body and he ends up with something broken or some type of internal injury. He will be sore for a few days.
Electric shocks:
In his past Johnathan went through some things and at the time had to go through so form of electroshock therapy. Now any large electric shock he freezes.
Bio
Age/How Old You Appear: 125 years
Height: 7 ft
Skin color: tan
Flame Location: in his chest
Species: closer to demon than human now
Body Type: lean.
Eyes: Bright blue
Hair: Dark brown
Scars:
Two smalls scars above his right eye, medium scars over his right shoulder and above his hip as well as two small puncture scars on his right shoulder. One large scar running down his chest and a smaller scar on his right pectoral.
Special Physical Attributes:
A marking running down his spine connecting to his tail. His arms are now a dark blue colour the same as his tail.
His flame is in his chest, you can get to it by reopening the scar on his right pectoral.
Clothing:
He prefers the vest and ties combo, other than that its hoodies and jeans.
Family:
Deceased
Quirks:
He goes a few days of not sleeping and always smells like mint. (Sometimes it strong other times it's faint)
Goals:
Be rid of Fumar.
Interests:
reading, music, gardening anything that helps him relax.
Habits:
Eating or smoking mint leaves and playing the harmonica to de-stress, listening to Jinx ramble.
Vices:
Smoking.
What Does Your Room Look Like:
Lives here: With Jinx (and occasionally Star)
Personality:
Johnathan is easy to get along with but is blunt and to the point. Despite being a snarky asshole once you start to form a relationship with him you see that is he actually quite caring. Easiest way to get on his good side is to just show him respect.
Likes:
The harmonica, the violin, games and his mint leaves, his boyfriends.
Dislikes:
Pepper, being forced awake, people thinking they are better than him and big dogs. A childhood fear he cannot shake.
Preferred Food Source:
Human food, but if something has mint he will pick that instead.
Group Dynamics:
Tall asshole who can be nice.
Friends:
Star, Jinx, Winston, Nicoli, Dax , Candledile,
Allies:
see above
Enemies:
Fumar
Rivals:
N/A
Cult Position:
Part of the portal to keep non-cultists away.
How You Joined The Cult:
He did it to annoy Fumar.