A Necromancer Approaches...
Jul 31, 2015 11:39:46 GMT -5
Princely, blackdragonflame1, and 19 more like this
Post by Deleted on Jul 31, 2015 11:39:46 GMT -5
Name: Ticobell Kiritan
Rank: Matchstick
Original power: Unwilling dark mage specializing in necromancy; and he can be killed but he can’t necessarily die.
Power gained after joining the cult: Certain alterations made to his body to help accommodate the demon inside of him (mostly just for the purpose of it no killing him outright with its mere presence), the ability to make predictions about the future (very weak, the further he tries to see, the less accurate it is).
Weaknesses: Any kind of fire, DIRECT SUNLIGHT, lethal books, holy or light-based magic, exorcisms, being killed, holy water, traps set with books for bait.
Additional abilities/strengths: Due to his physical demonic alterations, he can take care of witnesses if need be, and can probably provide sufficient distractions during a zombie apocalypse.
Age/how old you appear: Appears to be somewhere between 19 and 23, but he stopped keeping track of his actual age due to certain…memory gaps, but he’s definitely around the 80-100 mark.
Age you joined the cult: He doesn’t remember.
Flame Location: His third eye
Height: 5’2” without the heeled boots.
Skin Color: A pale shade of blue, almost white.
Species: Human (Demon bound)
Weight: Around thrice the average weight for a human of his stature.
Body Type: Lean and wiry, with a slight but noticeable curve at the hips.
Eyes: Dark teal eyes with slit cyan pupils rest within dark gray sclera.
Hair: A wild curly tangle of ragdoll auburn locks.
Scars: Runes carved into his back, and fading stitches around his mouth.
Special Physical Attributes:
His physical demonic alterations.
Clothing: A brown waistcoat over a grey cotton button up shirt with a teal scarf-cloak… thing. Charcoal slacks with pockets, and a pair of dusty brown Victorian-era boots. There are six brass ornaments on his persona at all times five of them being seals. They are located at his ankles, wrists, and neck. The sixth is what breaks the seals and can be found just about anywhere. Also a pair of white cotton gloves hide his hands.
Physical Description Paragraph: If one was foolish enough to wander into the graveyard outside of the haunted mansion of Eventide, the last thing they would see is a thin, ghastly pale figure with dull red hair. His hands appeared to end in claws and his inhuman eyes bore into the poor lost soul’s very being. As the lanky being slowly walked toward the foolish wanderer, a wicked scarred smile plastered across his youthful face while soft laughter rang about, echoing off of the gravestones. The figure’s swaying steps caused the bells adorning his outfit to ring ominously as he raised his left arm, his fingers appearing as if burned in a fire. They felt a flash of excruciating pain, and then there was nothing but darkness.
Family: Biologically speaking, they’re all dead or old as hell if somehow alive. Otherwise, a girl from his past named Lucielle came the closest to being his mother. She’s also dead. Probably.
Quirks: Makes disgustingly adorable squeaking noises when distressed
, cocks his head to one side when listening to others, sometimes remembers details with frightening accuracy.
Goals: To pretty much recreate the Library of Alexandria, but without the burning to ashes part.
Interests: Bootlegging books, pizza, reading, and maybe a certain dragon named Enfer Bloodrose.
Habits: Collects useless little trinkets and hangs them everywhere, and he’ll even start hanging his useless on you and your stuff if he’s comfortable enough around you.
Vices: Sugar. Just, don’t ever let him near the stuff if you value your life.
What your room looks like: He actually decided to set up base in a nearby mausoleum. It’s surprisingly nice when you clear out all the dead people and their stuff! Also there’s a nice window on the side opposite of the entrance! Unfortunately, most of that space is used for the books he loves hoarding. He also has several Costco-sized teddy bears and a twin sized four poster bed crammed in there somehow.
Personality: Most of the time Ticobell is a deep-thinking sweetheart. However, he can turn cowardly and throw you under the bus if he doesn’t care about you enough. And due to his analytical nature, can easily come off as cold and distant. It’s also quite easy to turn him into a flustered stuttering wreck, but it would be best not to refer to him with a certain nickname. Otherwise you may end up dead or with a few nasty scars.
Likes: Books, shiny dangly things, cozy corners, blanket forts, the smell of damp soil and moss, Enfer, statice flowers, music.
Dislikes: TACO BELL, the ignorami, people who desecrate graveyards (that’s his job you brats!), screamo, dragon hunters, fire, mushrooms as food, the sun and all sun-related sources of light.
Preferred food source: Coffee, tea, apple based ciders, most autumn foods in general, grilled or fried bird meat, green beans, and the occasional box of cheese crackers.
Group dynamics: Mostly stays out of conflicts that involve him, but winds up playing peacemaker between friends more often than he’d like to.
Friends: Enfer
Allies: ??!!?!?!!!??!!?!?
Enemies: None so far.
Rivals: Uh…
Cult position: (will update in accordance with available positions when possible)
How you joined the cult:
Ticobell was weary, running away from all the towns that wanted to torch him the instant they found out what he was rather than help him escape it. He had gone far past the point of returning to humanity by now, and all he wanted to do was find solace, no matter where it came from. Just so long as he was free to live peacefully. As he was lying in the mud, a strange woman walked up to him. Through bleary and tired eyes, he looked up at her.
“What do you want?” Her voice was eerie and sounded wispy.
All he could manage through his sewn lips was one little word. “Peace”
The woman’s face split into an evil grin -not that he cared to see- “Then it shall be yours” and she was gone, leaving the ragged necromancer writhing and spasming wildly in uncontrollable pain. This pain was the only thing he can remember from the encounter.